Sunday, 31 July 2011

HUMAN-CENTRED DESIGN

The definition of human centered design is basically improving the product regarding to personal habit, human structure, psychology, and ways of thinking and so on, intending  to make the product more comfortable, easy to use, pleasurable. Human-centered design is a kind of caring for human in design.
After watching the video, I was so interested in the retarding mirror. People no longer need to turn their head around to see how they look from the back. They just need to turn around in front of the mirror, when they are facing the mirror again, the image in the mirror is still turning. It’s just like looking at oneself from another person’s eyes. People really need to pay attention to everyday life to find this very urge of the customers. However, there is great technology standard for this design. If there is no good technology, even though the product is designed, with bad clearness, fluency and color, the image is very ugly from the real person; the customer will still be unsatisfied. This even will decrease the selling of the shop.
Another design I love is the little plastic flower placing in the working cube. Sitting alone in a small square place, seeing no one around, the person will probably feel bored and lonely. With depressing feeling, how could people have anxiety to work? If we place this little cute flower in the cube, firstly, it's a really good decoration. Secondly, when the host comes back, the flower will lift up its head and smile at the host, just like a little pet. And when the host leaves, it’ll drop its head, looking very sad. This’ll give people a kind of feeling that they are being loved and cared, which will eliminate loneliness and bareness and bring happiness to their work.
It’s really meaningful to watch this human-centered design video. It make me consider more about human feelings.

Design Excellence

  This product taught me that with colors, we have to choose carefuly. different color has different effect. Different ways of combination can give out various feelings. This product gives out a strong feeling of neatness which mostly owes to the two simple and clean colors that it used.    

Sunday, 24 July 2011

Don Norman: Emotional Design

        Norman said that beautiful things are better to be used. Then he proved his view with the following ideas: 1. Positive emotion is essential to efficiency of study, creativity and curiosity. 2. Anxiety can narrow the mind, to make it concentrate on details and even repeat works.
   It’s quite right that feelings and emotions can affect mind and ability. Like those people who feel comfortable when taking a exam always get better results than those who are over worried. Anxiety always makes people concentrate too much on one task to realize the big circumstances.
   Applying this theory onto product design could get a very good effect. For example, if we design the machines in the factory into pretty and comfortable looking, the workers in there will be much happier, which could then improve there working conditions. On the country, when opened a website, if customers see messy words all over the web page, probably, most of them will turn off their page immediately.
  When coming to the product analyze, there are three main points. The first is: what the product can do; the second is: how efficient the product could be to perform its job; the third is: how easy it is for users. Always, the third one will influence the first one deeply. For instance, some cars has so many functions, but in terms to use those functions, people have to be facing hundreds of buttons with confusing icons on them. In this situation, those functions the car has will not have their real effect anymore. As a result, Norman said that products that are pleasurable should be easily understood.
   As to design, there are three stages. One is instinct design—the appearance(visceral). The reason it’s called instinct design, is basically because human are visual animals. They have the instinct to observe and comprehend through the appearance.  The second one is behavior level—the pleasure and efficiency of using the product. With this stage, it’s important that whether it could complete its job efficiently and giving the user a pleasant experience. The last one is reflective stage—memory and product image. This stage is relating to long time using and brand. Only when a bond is build between products and customer, enough interactions are made, can the memory and emotions of the brand be formed.
   The challenge of product design is to understand the needs of the customers. Most of the time personal needs are quite different from the quiz result. Those subconscious have to be carefully observed in different circumstances the the products are used.
   
  

Thursday, 19 May 2011

Angel Lamp

Feels like an angel coming from the heaven.

mendocino pharmacy

From Harbor House
Material  Iron

crystal knife




This is a knife that doesn't have any metal material. It's blade is made of synthetic cut stone. That means, you can bring it on to the air plane without being sensed by the machines, and with its unusual sharpness, you can easily leave some mark on the plane glass...

Tuesday, 12 April 2011

Philippe Bestenheider Nanook Collection

Philippe Bestenheider Nanook Collection


The Nanook collection is composed of a chair, an armchair and a low table. It reflects a study of the passage from two to three dimensions based on observing the tanning of a quadruped's hide.

The chair's upholstery should be seen as a sign, a trace, a memory of the animal, the transfiguration of its skin. This taut skin evokes memories of the animal it once was. The same skin, pleated, gives us the three-dimensionality of a chair or armchair. The structure is a hexagonal network inspired by molecular geometry or a snowflake. The natural form of a skin for the chair's upholstery.

The rigorous geometry of Nature for its structure. Like the Inuit peoples who wear animal skins for protection, Nanook's technical-fabric upholstery has tribal echoes. The pleated, three-dimensional skin is transformed into a contemporary object through the use of digital printing for the upholstery, and moulded synthetic material for the structure.

Nanook seating - whose name derives from the protagonist of the first nature documentary in film history - preserves tribal memories while looking to the future and to technology with the same optimism with which Nanook observed his icy environment.

The armchair has a resin structure upholstered with a printed fabric.

The chair is covered with printed, padded fabric and has metal legs.

The painted steel table can be attached horizontally to a second table or stacked vertically to create a two-shelf arrangement.

Nanook is the result of Philippe Bestenheider's ongoing research into such aspects as fragmentation, molecular structures, the transition from 2-D to 3-D. The first fruit of his research was the Isomera chair, presented at Promosedia in 2006-2007. He later designed the Alice armchair for Galleria Nilufar. Alice is an elaborate, ultra-luxurious armchair made of prestigious materials.

Design:
Philippe Bestenheider

Manufacturer:
Moroso Spa

Bibendum

BibendumDesigner: Eileen Gray

Supplier: ARAM

Designed in 1929, the Bibendum was named by Eileen Gray after Michelin’s Bibendum Man.

The base is chromed tubular steel, while the fully upholstered seat is available in various fabrics and leathers.

ARAM holds the worldwide head license for Eileen Gray designs, and is the only UK source for the authentic products.

Monday, 4 April 2011

murals





http://www.darkroastedblend.com/2011/03/extreme-murals-painted-buildings.html

Incredible cardboard sculptures created by algorithms

Jacob Aron, technology reporter




(Image: Michael Hansmeyer)
The latest 3D printers can build flutes, thumbs and even themselves, but some shapes are still beyond the reach of current technology. For amazingly detailed sculptures like the ones above, you need to turn to more advanced materials - like cardboard.

These are just two of many sculptures created by Michael Hansmeyer, an architect and programmer at the Swiss Federal Institute of Technology Zurich. To make these, Hansmeyer started with a computer model of a simple Greek column and ran it through a subdivision algorithm which repeatedly splits the surface, creating more detail with each iteration.

The result is a 3D model with between 8 and 16 million faces, but 3D printers can only handle half a million, so Hansmeyer needed an alternative solution to transform his creations from virtual to physical reality. He sliced the column into 2700 pieces and used a laser cutter to create each slice from 1mm-thick cardboard, then reconstructed the column by layering the slices together with a solid wooden core. The whole process only cost $1500 and took about 15 hours, with three laser cutters working in parallel.

Monday, 21 March 2011

edibal dishwares

created by Japanese designer Nobuhiko Arikawa , made from an edible biscuit dough called hardtack, seems very eco-friendly..

toilet paper roll art..






just feel interesting..